FAR CRY 4 - Outpost

This map is playable on FARCRY 4. If you want to play

you can search it with the name : Smuggler village

DEVELOPMENT INFOS

Game : Far Cry 4 (Ubisoft Montréal, 2014)

Genre : First-Person Shooter/Open World

Engine : FC4 - Map Editor (Dunia Engine)

Development Time : 40h

Game Mode :Outpost - Kill all enemies and be careful with alarms. It calls reinforcements !

RESPONSABILITIES

  • Level design & Intentions

  • Terrain Sculpting

  • AI Distribution

  • Ammo & Weapons positioning

  • Level Art 

HIGHLIGHTS

  • Hard difficulty level

  • Open world design thought

  • More oriented to Stealth gameplay...

  • ...But allows multiple styles :

    • Assault​

    • Sniper

  • Hidden Weapons cache

 

GAMEPLAY INTENTIONS

ENVIRONMENT REFERENCES

Mountain Village
Qinghai Village
Tibetan Village
  • Synopsis : Context take place in a village for smugglers.
    The player has to kill all enemies to give this strategic outpost to allies.

     

  • Location : Mission take place in Tibatan village at high altitude. 
     

  • Environment structure : Terrain have multiple height
    to give more opportunities to the player and a lot of points of view for him.

     

  • Architecture : The map uses the same architecture type (with Dolpo houses) and uses objects related to smuggling.

EVOLUTION OF LEVEL DESIGN

GAMEPLAY VIDEOS

We have four videos show an overview of diverse gameplay in this map with various entrances and opportunities. One shows a classic gameplay in assault (and my worst skills when I play like this). Also, we have a sniper gameplay and two stealth gameplay with one I play with a bow in bonus (it's just my favorite approach).

 

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