
FAR CRY 4 - Outpost
This map is playable on FARCRY 4. If you want to play
you can search it with the name : Smuggler village
Explorer and more quiet player can use a secret path on the right of the village and climbing to reach a nice position for them.
DEVELOPMENT INFOS
Game : Far Cry 4 (Ubisoft Montréal, 2014)
Genre : First-Person Shooter/Open World
Engine : FC4 - Map Editor (Dunia Engine)
Development Time : 40h
Game Mode : Outpost - Kill all enemies and be careful with alarms. It calls reinforcements !
RESPONSABILITIES
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Level design & Intentions
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Terrain Sculpting
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AI Distribution
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Ammo & Weapons positioning
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Level Art
HIGHLIGHTS
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Hard difficulty level
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Open world design thought
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More oriented to Stealth gameplay...
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...But allows multiple styles :
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Assault
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Sniper
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Hidden Weapons cache
GAMEPLAY INTENTIONS
ENVIRONMENT REFERENCES
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Synopsis : Context take place in a village for smugglers.
The player has to kill all enemies to give this strategic outpost to allies.
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Location : Mission take place in Tibatan village at high altitude.
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Environment structure : Terrain have multiple height
to give more opportunities to the player and a lot of points of view for him.
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Architecture : The map uses the same architecture type (with Dolpo houses) and uses objects related to smuggling.
EVOLUTION OF LEVEL DESIGN
Some improvements...
GAMEPLAY VIDEOS
We have four videos show an overview of diverse gameplay in this map with various entrances and opportunities. One shows a classic gameplay in assault (and my worst skills when I play like this). Also, we have a sniper gameplay and two stealth gameplay with one I play with a bow in bonus (it's just my favorite approach).