BIOMYDRA - Student Project (2016)

CONTRIBUTIONS

- Level Designer on the first level of the game

- Build GDD (wiki) with design team

- Setup blueprint for all level design structure

- Scriptor C# (HUD, collectibles, logs)

- Sound/Music Integration

Genre : Action/Plateform

Position : Level Designer & Scripter C#

Duration : April 2016 / July 2017 (3.5 months)

Platform :PC (on Steam)

Release Date : 5 October 2016

Biomydra is an Action/Adventure game in a sci-fi world. This project was developed by Campus Adn in 15 weeks.

LEVEL DESIGN - LEVEL 1

- Build a level design document

- Introduce basics game mechanics

- Collaborate with level artist

- Setup game camera for framing

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